Category:Cut-Scene Functions
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Cut-Scene Function Category
Functions useful for creating a cut-scene; that is, a scene where events unfold as the person playing their character watches.
Functions
| Name | Brief Description |
|---|---|
| Makes the screen go black. | |
| Creates a cutscene ghost effect. | |
| Immobilize a creature. | |
| Creates an effect that will paralyze a creature for use in a cut-scene. | |
| Creates an effect like the Sanctuary spell, but the observers get no saving throw. | |
| Fades the screen from black into normal view. | |
| Fades the screen for a given player to black. | |
| Returns the current movement rate factor of the cutscene 'camera man'. | |
| Gets the current cutscene state of the player. | |
| Retrieves the length of a wave (audio) file in seconds. | |
| Retrieves the mortality of a creature. | |
| Retrieves the last player to leave a cut-scene. | |
| Sets the AI (artificial intelligence) level of a creature. | |
| Sets the current movement rate factor for the cutscene camera man. | |
| Sets the cut-scene mode. | |
| Removes any current fading effects or black screen. |
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