Category:Alignment Functions
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Alignment Function Category
Functions that deal with alignment.
Functions
| Name | Brief Description |
|---|---|
| Adjusts the alignment of a creature. | |
| Adjusts the alignment of the party. | |
| Adjusts the alignment of the object towards evil, relative to the degree indicated. | |
| Adjusts the alignment of the object towards good, relative to the degree indicated. | |
| Determines the disposition of a creature. | |
| Determines the ethos of a given creature. | |
| Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Good/Evil alignment | |
| Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Law/Chaos alignment | |
| Determines a creature's relative good/evil rating. | |
| Used to find an object's law/chaos value. | |
| Gets the adjusted Reaction for the purposes of store pricing. | |
| Set eEffect to be versus a specific alignment. |
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