Category:Writing A Module: Difference between revisions
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Latest revision as of 23:23, 23 October 2017
Writing a Module
This tutorial follows the design of a module. The module can be downloaded and played in NWN, then the tutorial read to see how everything is done. This tutorial is intended for beginning module designers with little or no scripting experience.
| Title | Brief Description |
|---|---|
| Introduction to the Capture Glory module and tutorial. | |
| Covers the penalties associated with dying for the Capture Glory module. | |
| Demonstrates working with items an PCs in a module. | |
| Shows how to strip all the PC's equipment and start the PC at least at level 3. | |
| Creates new items tailored to the character's class so the PC isn't helpless. | |
| Shows how to add a henchman to the PC's party. | |
| A fight between the PC, his henchman, and a minotaur. | |
| The PC leaves the caves with an NPC to see a battle taking place. | |
| The dramatic conclusion to the Capture Glory module. | |
| Miscellaneous and outside reference information. |
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