Category:Area Events: Difference between revisions

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Latest revision as of 23:23, 23 October 2017

Area

An area is a tileset-based design that exists within a module and has many of the other objects with events within it. In an area event, OBJECT_SELF refers to the area itself where the event was triggered. A module usually consists of many areas.



Events

OnEnter

OnExit

OnHeartbeat

OnUserDefined


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