<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.prime-wow.com/index.php?action=history&amp;feed=atom&amp;title=Category%3ATraps_Functions</id>
	<title>Category:Traps Functions - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.prime-wow.com/index.php?action=history&amp;feed=atom&amp;title=Category%3ATraps_Functions"/>
	<link rel="alternate" type="text/html" href="https://wiki.prime-wow.com/index.php?title=Category:Traps_Functions&amp;action=history"/>
	<updated>2026-06-07T09:19:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Traps_Functions&amp;diff=7503&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.prime-wow.com/index.php?title=Category:Traps_Functions&amp;diff=7503&amp;oldid=prev"/>
		<updated>2017-10-23T23:23:31Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Traps Function Category=&lt;br /&gt;
&lt;br /&gt;
Functions that deal with traps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CreateTrapAtLocation | CreateTrapAtLocation ]]&lt;br /&gt;
| Creates a square Trap object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CreateTrapOnObject | CreateTrapOnObject ]]&lt;br /&gt;
| Creates a Trap on the object specified. Works on doors and placeables only.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectAreaOfEffect | EffectAreaOfEffect ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEnteringObject | GetEnteringObject ]]&lt;br /&gt;
| Gets the object that last opened or entered the calling object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetExitingObject | GetExitingObject ]]&lt;br /&gt;
| Get the object that last left the calling object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastDisarmed | GetLastDisarmed ]]&lt;br /&gt;
| Determine who last disarmed a trapped trigger, door or placeable object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastTrapDetected | GetLastTrapDetected ]]&lt;br /&gt;
| Determines the trap last detected by the PC.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetNearestTrapToObject | GetNearestTrapToObject ]]&lt;br /&gt;
| Determines the closest trap from a creature or object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetProjectileTrapOrigin | GetProjectileTrapOrigin ]]&lt;br /&gt;
| Gets the origin for a projectile trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapActive | GetTrapActive ]]&lt;br /&gt;
| Determines if a trap is active.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapBaseType | GetTrapBaseType ]]&lt;br /&gt;
| Determines the type (i.e. frost, spike, etc.) of a trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapCreator | GetTrapCreator ]]&lt;br /&gt;
| Returns the name of the creature that set the specific trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapDetectable | GetTrapDetectable ]]&lt;br /&gt;
| Determines if the specific trap has been set as detectable or not by the toolset.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapDetectDC | GetTrapDetectDC ]]&lt;br /&gt;
| Determines the DC required to detect the specific trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapDetectedBy | GetTrapDetectedBy ]]&lt;br /&gt;
| Determines whether a creature has detected a specific trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapDisarmable | GetTrapDisarmable ]]&lt;br /&gt;
| Determines if the specific trap is capable of being disarmed.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapDisarmDC | GetTrapDisarmDC ]]&lt;br /&gt;
| Determines the DC for the trap to be disarmed.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapFlagged | GetTrapFlagged ]]&lt;br /&gt;
| Determine if a specific trap has been set as visible to all creatures.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapKeyTag | GetTrapKeyTag ]]&lt;br /&gt;
| Determines the identifier of the key required to disarm the specific trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapOneShot | GetTrapOneShot ]]&lt;br /&gt;
| Determines if the trap was designated as only going off once.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTrapRecoverable | GetTrapRecoverable ]]&lt;br /&gt;
| Determines if a trap is recoverable.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapActive | SetTrapActive ]]&lt;br /&gt;
| Sets whether or not the trap is an active trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapDetectable | SetTrapDetectable ]]&lt;br /&gt;
| Sets whether or not the trap on an object can be detected.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapDetectDC | SetTrapDetectDC ]]&lt;br /&gt;
| Set the DC for detecting the trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapDetectedBy | SetTrapDetectedBy ]]&lt;br /&gt;
| Makes a trap detected by a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapDisabled | SetTrapDisabled ]]&lt;br /&gt;
| Disables the trap on the specified object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapDisarmable | SetTrapDisarmable ]]&lt;br /&gt;
| Sets whether or not the trap on an object can be disarmed.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapDisarmDC | SetTrapDisarmDC ]]&lt;br /&gt;
| Set the DC for disarming object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapKeyTag | SetTrapKeyTag ]]&lt;br /&gt;
| Set the tag of the key that will disarm the trap.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapOneShot | SetTrapOneShot ]]&lt;br /&gt;
| Sets whether or not the trap is a one-shot trap. Meaning whether or not the trap resets itself after firing.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetTrapRecoverable | SetTrapRecoverable ]]&lt;br /&gt;
| Sets whether or not the trap on an object can be recovered.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TrapDoElectricalDamage | TrapDoElectricalDamage ]]&lt;br /&gt;
| Function for doing electrical traps.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TriggerProjectileTrap | TriggerProjectileTrap ]]&lt;br /&gt;
| Causes an origin object to fire a specified spell at a target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[VersusTrapEffect | VersusTrapEffect ]]&lt;br /&gt;
| Modifies an effect so that it only works against traps.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
</feed>