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	<updated>2026-06-07T09:19:27Z</updated>
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		<id>https://wiki.prime-wow.com/index.php?title=Category:Private_Functions&amp;diff=7431&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
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		<updated>2017-10-23T23:23:26Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Private Functions Category=&lt;br /&gt;
&lt;br /&gt;
These functions are found in scripts used within official BioWare modules. The scripts also contain a void main() which makes the script an invalid candidate for the #include compiler directive. They are provided here for the usefulness one may find by locating the script (located in the Scripts.bif archive file) and copying the function out into a local script.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ApplyPenalty | ApplyPenalty ]]&lt;br /&gt;
| Applies the penalty for respawn for the resurrecting PC.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FakeRestore | FakeRestore ]]&lt;br /&gt;
| Encapsulates removal of bad effects and healing of oTarget.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FindTarget | FindTarget ]]&lt;br /&gt;
| Finds the next target for a guard to attack.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetValidWeapon | GetValidWeapon ]]&lt;br /&gt;
| Does not exist.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GreaterRestore | GreaterRestore ]]&lt;br /&gt;
| Invalid function; does nothing (use RemoveEffects(object) from nw_i0_plot instead).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[HasChapterQuestItem | HasChapterQuestItem ]]&lt;br /&gt;
| Checks if player has the chapter quest item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[JumpToWeakestEnemy | JumpToWeakestEnemy ]]&lt;br /&gt;
| Makes the caller jump to the most damaged enemy.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MakeWay | MakeWay ]]&lt;br /&gt;
| Builds the tag for the waypoint to walk to.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[NextTag | NextTag ]]&lt;br /&gt;
| Gets the tag of the next waypoint to walk to.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[RunDrownImpact | RunDrownImpact ]]&lt;br /&gt;
| Allows a water elemental to fill its victimâs lungs with water, drowning the victim.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[RunMelfAcidImpact | RunMelfAcidImpact ]]&lt;br /&gt;
| Handles the dealing of damage each round by the Melfâs Acid Arrow spell.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SearchForPlayer | SearchForPlayer ]]&lt;br /&gt;
| Makes a guard search for and attack the nearest PC.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetSummonEffect | SetSummonEffect ]]&lt;br /&gt;
| Specifies the visual special effect and specific creature to be summoned based on the spell cast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
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