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	<title>Category:Module Functions - Revision history</title>
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	<updated>2026-06-07T09:18:11Z</updated>
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		<title>Xordac: 1 revision imported</title>
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		<updated>2017-10-23T23:23:24Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Module Function Category=&lt;br /&gt;
&lt;br /&gt;
Functions used to deal with modules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActivatePortal | ActivatePortal ]]&lt;br /&gt;
| Send a player&amp;#039;s client to a new server, where the player&amp;#039;s character will log in.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[aGetPLocalInt | aGetPLocalInt ]]&lt;br /&gt;
| Scans through the PC&amp;#039;s party and returns the largest value stored on a character.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[aSetPLocalInt | aSetPLocalInt ]]&lt;br /&gt;
| Sets a local integer on each of the party members.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DoSinglePlayerAutoSave | DoSinglePlayerAutoSave ]]&lt;br /&gt;
| Saves a single player game.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EndGame | EndGame ]]&lt;br /&gt;
| Ends the currently running game.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCalendarDay | GetCalendarDay ]]&lt;br /&gt;
| Retrieves the current in-game calendar day.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCalendarMonth | GetCalendarMonth ]]&lt;br /&gt;
| Determines the current in-game calendar month.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCalendarYear | GetCalendarYear ]]&lt;br /&gt;
| Determine the current in-game calendar year.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEnteringObject | GetEnteringObject ]]&lt;br /&gt;
| Gets the object that last opened or entered the calling object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetExitingObject | GetExitingObject ]]&lt;br /&gt;
| Get the object that last left the calling object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModule | GetModule ]]&lt;br /&gt;
| Gets the object describing the module.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModuleItemAcquired | GetModuleItemAcquired ]]&lt;br /&gt;
| Get the item acquired on an OnAcquiredItem event.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModuleItemAcquiredBy | GetModuleItemAcquiredBy ]]&lt;br /&gt;
| Retrieves an object that acquired a module item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModuleItemAcquiredFrom | GetModuleItemAcquiredFrom ]]&lt;br /&gt;
| Get the last owner of the item acquired on an OnAcquiredItem event.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModuleItemAcquiredStackSize | GetModuleItemAcquiredStackSize ]]&lt;br /&gt;
| Determines the stack size of an item belonging to a module that was just acquired.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModuleItemLost | GetModuleItemLost ]]&lt;br /&gt;
| Get the object that was dropped on an OnUnAcquiredItem event.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModuleItemLostBy | GetModuleItemLostBy ]]&lt;br /&gt;
| Get the creature that lost the item on an OnUnAcquiredItem event.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModuleName | GetModuleName ]]&lt;br /&gt;
| Get the module name.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetModuleXPScale | GetModuleXPScale ]]&lt;br /&gt;
| Get the XP scale being used for the module.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetPLocalInt | GetPLocalInt ]]&lt;br /&gt;
| Determines the value of a locally stored variable from any PC in a party.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetStartingLocation | GetStartingLocation ]]&lt;br /&gt;
| Determines the starting location of the module.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetAreaTransitionBMP | SetAreaTransitionBMP ]]&lt;br /&gt;
| Sets the graphic shown when a PC moves between two different areas in a module.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetModuleXPScale | SetModuleXPScale ]]&lt;br /&gt;
| Set the XP scale used by the module.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetPLocalInt | SetPLocalInt ]]&lt;br /&gt;
| Sets a variable that remains attached to a PC party.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[StartNewModule | StartNewModule ]]&lt;br /&gt;
| Moves the existing players to a new module.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
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