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	<title>Category:Math Functions - Revision history</title>
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	<updated>2026-06-07T09:18:18Z</updated>
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		<updated>2017-10-23T23:23:23Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Math Function Category=&lt;br /&gt;
&lt;br /&gt;
Math functions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[abs | abs ]]&lt;br /&gt;
| Get the absolute value of a number.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[acos | acos ]]&lt;br /&gt;
| Gets the arc cosine of a value.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[asin | asin ]]&lt;br /&gt;
| Gets the arc sine of a value.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[atan | atan ]]&lt;br /&gt;
| Gets the arc tangent of a value.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[cos | cos ]]&lt;br /&gt;
| Gets the cosine of a value.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[fabs | fabs ]]&lt;br /&gt;
| Gets the absolute value of a number.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FeetToMeters | FeetToMeters ]]&lt;br /&gt;
| Returns how many meters are in fFeet.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FindSingleRangedTarget | FindSingleRangedTarget ]]&lt;br /&gt;
| Seeks out an enemy more than 3m away&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetChangedPosition | GetChangedPosition ]]&lt;br /&gt;
| Convenience function that returns a vector that is fDistance away in fAngle direction&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetChangeInX | GetChangeInX ]]&lt;br /&gt;
| Convenience function to calculate the change in the X axis&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetChangeInY | GetChangeInY ]]&lt;br /&gt;
| Convenience function that calculates the change in the Y axis to the target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCustomLeftDirection | GetCustomLeftDirection ]]&lt;br /&gt;
| This function returns a normalized number that is the sum of the current facing and the angle to target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDistanceBetween | GetDistanceBetween ]]&lt;br /&gt;
| The distance in meters between two objects&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDistanceBetweenLocations | GetDistanceBetweenLocations ]]&lt;br /&gt;
| The distance in meters between two locations in the game.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDistanceToObject | GetDistanceToObject ]]&lt;br /&gt;
| The distance from the caller of the script to the object in meters.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFacingFromLocation | GetFacingFromLocation ]]&lt;br /&gt;
| Get the facing value from a location variable.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionAverageReputation | GetFactionAverageReputation ]]&lt;br /&gt;
| Get an integer between 0 and 100 (inclusive) that represents how an objects faction members collectively feel about the target object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionAverageXP | GetFactionAverageXP ]]&lt;br /&gt;
| Get the average amount of XPs for all members in an objects faction.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFarLeftDirection | GetFarLeftDirection ]]&lt;br /&gt;
| This function returns a normalized number that is +135 from the current facing&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFarRightDirection | GetFarRightDirection ]]&lt;br /&gt;
| Returns a normalized number that is -135 from the current facing&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetNormalizedDirection | GetNormalizedDirection ]]&lt;br /&gt;
| This function returns a float that is constrained from 0 - 360&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetOppositeDirection | GetOppositeDirection ]]&lt;br /&gt;
| Returns a normalized direction that is -180 from fDirection&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetRandomDelay | GetRandomDelay ]]&lt;br /&gt;
| Generates a random number between two values used for time delays.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetRightDirection | GetRightDirection ]]&lt;br /&gt;
| Returns a normalized float that is -90 from the facing passed in&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IntToFloat | IntToFloat ]]&lt;br /&gt;
| This function converts an int to a float of the same value.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IntToHexString | IntToHexString ]]&lt;br /&gt;
| This function converts an int to a string representation of the same hexadecimal value.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[log | log ]]&lt;br /&gt;
| This function calculates the logarithmic value of fValue&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[pow | pow ]]&lt;br /&gt;
| Calculates a number raised to a power.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Random | Random ]]&lt;br /&gt;
| Returns a pseudo-random number with a range.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[sin | sin ]]&lt;br /&gt;
| Returns the sine of fValue.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[sqrt | sqrt ]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[tan | tan ]]&lt;br /&gt;
| Gets the tangent of a given angle.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
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