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	<id>https://wiki.prime-wow.com/index.php?action=history&amp;feed=atom&amp;title=Category%3AItem_Properties_Functions</id>
	<title>Category:Item Properties Functions - Revision history</title>
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	<updated>2026-06-07T09:19:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Item_Properties_Functions&amp;diff=7357&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
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		<updated>2017-10-23T23:23:22Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Item Properties Function Category=&lt;br /&gt;
&lt;br /&gt;
Item property subsystem.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPCopyItemProperties | IPCopyItemProperties ]]&lt;br /&gt;
| Copies all permanent item properties from one object to another.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPCreateAndModifyArmorRobe | IPCreateAndModifyArmorRobe ]]&lt;br /&gt;
| Copies an armor object and changes its appearance.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPCreateProficiencyFeatItemOnCreature | IPCreateProficiencyFeatItemOnCreature ]]&lt;br /&gt;
| Gives a creature all available proficiency feats.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPDyeArmor | IPDyeArmor ]]&lt;br /&gt;
| Changes the color of an armor.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetArmorAppearanceType | IPGetArmorAppearanceType ]]&lt;br /&gt;
| Returns an armor appearance type for the specified armor model.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetDamageBonusConstantFromNumber | IPGetDamageBonusConstantFromNumber ]]&lt;br /&gt;
| Converts a number into a damage bonus itemproperty constant.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetDamagePowerConstantFromNumber | IPGetDamagePowerConstantFromNumber ]]&lt;br /&gt;
| Converts a number to a damage power constant&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetHasItemPropertyByConst | IPGetHasItemPropertyByConst ]]&lt;br /&gt;
| Returns whether an item has an itemproperty.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetHasItemPropertyOnCharacter | IPGetHasItemPropertyOnCharacter ]]&lt;br /&gt;
| Returns whether a character has an item with a certain itemproperty type equipped.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetHasUseLimitation | IPGetHasUseLimitation ]]&lt;br /&gt;
| Returns whether an item has any usage limitations.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetIPConstCastSpellFromSpellID | IPGetIPConstCastSpellFromSpellID ]]&lt;br /&gt;
| Returns a spell&amp;#039;s corresponding itemproperty constant.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetIPWorkContainer | IPGetIPWorkContainer ]]&lt;br /&gt;
| Returns the container used for item property and appearance modifications in the module&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetIsBludgeoningWeapon | IPGetIsBludgeoningWeapon ]]&lt;br /&gt;
| Checks if an item is a bludgeoning weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetIsIntelligentWeapon | IPGetIsIntelligentWeapon ]]&lt;br /&gt;
| Returns whether an item has the intelligent itemproperty.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetIsItemEquipable | IPGetIsItemEquipable ]]&lt;br /&gt;
| Checks if an item can be equipped.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetIsMeleeWeapon | IPGetIsMeleeWeapon ]]&lt;br /&gt;
| Checks if an item is a melee weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetIsProjectile | IPGetIsProjectile ]]&lt;br /&gt;
| Checks if an item is a projectile.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetIsRangedWeapon | IPGetIsRangedWeapon ]]&lt;br /&gt;
| Checks if an item is a ranged weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetItemHasItemOnHitPropertySubType | IPGetItemHasItemOnHitPropertySubType ]]&lt;br /&gt;
| Checks if an item has a specified onhit subtype itemproperty.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetItemHasProperty | IPGetItemHasProperty ]]&lt;br /&gt;
| Checks if an item has a matching itemproperty.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetItemPropertyByID | IPGetItemPropertyByID ]]&lt;br /&gt;
| Returns an itemproperty.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetItemSequencerProperty | IPGetItemSequencerProperty ]]&lt;br /&gt;
| Checks the sequencer property of an item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetModifiedArmor | IPGetModifiedArmor ]]&lt;br /&gt;
| Copies and modifies an armor and returns it as an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetModifiedWeapon | IPGetModifiedWeapon ]]&lt;br /&gt;
| Returns a copy of a weapon with the appearance of one weapon part modified.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetNextArmorAppearanceType | IPGetNextArmorAppearanceType ]]&lt;br /&gt;
| Returns the next valid appearance type for an armor.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetNumberOfAppearances | IPGetNumberOfAppearances ]]&lt;br /&gt;
| Returns the number of armor part variations for the specified part.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetNumberOfArmorAppearances | IPGetNumberOfArmorAppearances ]]&lt;br /&gt;
| Returns the number of possible appearance types for the specified armor model (armor part).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetNumberOfItemProperties | IPGetNumberOfItemProperties ]]&lt;br /&gt;
| Returns the number of item properties present on an item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetPrevArmorAppearanceType | IPGetPrevArmorAppearanceType ]]&lt;br /&gt;
| Returns the armor&amp;#039;s previous valid appearance type for the specified part.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetRandomArmorAppearanceType | IPGetRandomArmorAppearanceType ]]&lt;br /&gt;
| Returns a random valid armor appearance type of the appropriate part.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetTargetedOrEquippedArmor | IPGetTargetedOrEquippedArmor ]]&lt;br /&gt;
| Returns the equipped armor or shield of a spell target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetTargetedOrEquippedMeleeWeapon | IPGetTargetedOrEquippedMeleeWeapon ]]&lt;br /&gt;
| Returns the equipped melee weapon of a spell target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetWeaponAppearanceType | IPGetWeaponAppearanceType ]]&lt;br /&gt;
| Returns a weapon appearance type for the specified weapon part.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetWeaponEnhancementBonus | IPGetWeaponEnhancementBonus ]]&lt;br /&gt;
| Returns a weapon&amp;#039;s enhancement bonus.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPRemoveAllItemProperties | IPRemoveAllItemProperties ]]&lt;br /&gt;
| Removes all itemproperties from an item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPRemoveMatchingItemProperties | IPRemoveMatchingItemProperties ]]&lt;br /&gt;
| Removes itemproperties of a given type, duration, and subtype from an item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPSafeAddItemProperty | IPSafeAddItemProperty ]]&lt;br /&gt;
| Safely add an itemproperty to an item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPSetWeaponEnhancementBonus | IPSetWeaponEnhancementBonus ]]&lt;br /&gt;
| Sets an enhancement bonus on a weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPUpgradeWeaponEnhancementBonus | IPUpgradeWeaponEnhancementBonus ]]&lt;br /&gt;
| Upgrades a weapon&amp;#039;s enhancement bonus.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPWildShapeCopyItemProperties | IPWildShapeCopyItemProperties ]]&lt;br /&gt;
| Copies itemproperties from one item to another.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
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