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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Get Data from Creature Function Category=&lt;br /&gt;
&lt;br /&gt;
A function that returns data from a creature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AmIAHumanoid | AmIAHumanoid ]]&lt;br /&gt;
| Returns TRUE if the target is a humanoid.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CanCreatureBeDestroyed | CanCreatureBeDestroyed ]]&lt;br /&gt;
| Returns TRUE if the target creature is allowed to die.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckCharismaHigh | CheckCharismaHigh ]]&lt;br /&gt;
| Determines if the Charisma score of the speaking player is above 14.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckCharismaLow | CheckCharismaLow ]]&lt;br /&gt;
| Determines if the Charisma score of the speaking player is below 10.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckCharismaMiddle | CheckCharismaMiddle ]]&lt;br /&gt;
| Determines if the Charisma score of the speaking player is in the normal range.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckCharismaNormal | CheckCharismaNormal ]]&lt;br /&gt;
| Determines if the Charisma score of the speaking player is above 9.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckCurrentAction | CheckCurrentAction ]]&lt;br /&gt;
| Check to see if we&amp;#039;re in the middle of some action so we do not interrupt or pile actions onto the queue.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckIntelligenceHigh | CheckIntelligenceHigh ]]&lt;br /&gt;
| Determines if the Intelligence score of the speaking player is above 14.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckIntelligenceLow | CheckIntelligenceLow ]]&lt;br /&gt;
| Determines if the Intelligence score of the speaking player is below 9.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckIntelligenceNormal | CheckIntelligenceNormal ]]&lt;br /&gt;
| Determines if the Intelligence score of the speaking player is greater than 8.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckIsAnimActive | CheckIsAnimActive ]]&lt;br /&gt;
| Turns off the calling object&amp;#039;s NW_ANIM_FLAG_IS_ACTIVE animation condition if there are no players in the same area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckWayPoints | CheckWayPoints ]]&lt;br /&gt;
| Checks to see if an NPC has a valid waypoint to walk to.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CheckWisdomHigh | CheckWisdomHigh ]]&lt;br /&gt;
| Determines if the Wisdom score of the speaking player is above the low range.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DetermineClassToUse | DetermineClassToUse ]]&lt;br /&gt;
| Looks at the character classes of a NPC and determines which one to use in combat.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAbilityModifier | GetAbilityModifier ]]&lt;br /&gt;
| Get a creature&amp;#039;s ability modifier for a specified ability.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAbilityScore | GetAbilityScore ]]&lt;br /&gt;
| Get the ability score of a specific type for a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetActionMode | GetActionMode ]]&lt;br /&gt;
| Check if a creature is using a given action mode&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAge | GetAge ]]&lt;br /&gt;
| Determines the age of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAlignmentGoodEvil | GetAlignmentGoodEvil ]]&lt;br /&gt;
| Determines the disposition of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAlignmentLawChaos | GetAlignmentLawChaos ]]&lt;br /&gt;
| Determines the ethos of a given creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAnimalCompanionCreatureType | GetAnimalCompanionCreatureType ]]&lt;br /&gt;
| Get a creature&amp;#039;s familiar creature type.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAnimalCompanionName | GetAnimalCompanionName ]]&lt;br /&gt;
| Gets a creature&amp;#039;s familiar name.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAnimationCondition | GetAnimationCondition ]]&lt;br /&gt;
| Returns TRUE if the given creature has the given condition set.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAppearanceType | GetAppearanceType ]]&lt;br /&gt;
| Retrieves the appearance of a specified creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetArcaneSpellFailure | GetArcaneSpellFailure ]]&lt;br /&gt;
| Gets a creature&amp;#039;s arcane spell failure factor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAssociate | GetAssociate ]]&lt;br /&gt;
| Returns an object&amp;#039;s associate.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAssociateType | GetAssociateType ]]&lt;br /&gt;
| Returns the associate type of the specified creature&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAttemptedSpellTarget | GetAttemptedSpellTarget ]]&lt;br /&gt;
| Determines the creature a spell was attempted to be cast at.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetBaseAttackBonus | GetBaseAttackBonus ]]&lt;br /&gt;
| Retrieves the base attack bonus (BaB) for a specified creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCasterAbilityModifier | GetCasterAbilityModifier ]]&lt;br /&gt;
| Returns the modifier from the ability score that matters for this caster.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCasterLevel | GetCasterLevel ]]&lt;br /&gt;
| Determines the level of caster for a creature or PC casting a spell.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetChallengeRating | GetChallengeRating ]]&lt;br /&gt;
| Returns the challenge rating of the target creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCharacterLevel | GetCharacterLevel ]]&lt;br /&gt;
| Returns the total levels a creature has in all three classes.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCharisma | GetCharisma ]]&lt;br /&gt;
| Gets the targets Charisma Ability Score.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetClassByPosition | GetClassByPosition ]]&lt;br /&gt;
| Gets the creatures class for the position identified. The position refers to 1st class, 2nd class or third class in a multi class creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCombatCondition | GetCombatCondition ]]&lt;br /&gt;
| Determine whether the specified X0_COMBAT_FLAG_* is set on the target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCommandable | GetCommandable ]]&lt;br /&gt;
| Determines if the object in question can have actions added to it&amp;#039;s action Queue.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureBodyPart | GetCreatureBodyPart ]]&lt;br /&gt;
| Returns the model number being used for the body part and creature specified.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureHasTalent | GetCreatureHasTalent ]]&lt;br /&gt;
| Determines whether a creature has a specific talent.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureHomeWaypoint | GetCreatureHomeWaypoint ]]&lt;br /&gt;
| Get a creature&amp;#039;s home waypoint; returns OBJECT_INVALID if none set.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureSize | GetCreatureSize ]]&lt;br /&gt;
| Determines the size class of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureStartingPackage | GetCreatureStartingPackage ]]&lt;br /&gt;
| Returns the default level up package&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureTailType | GetCreatureTailType ]]&lt;br /&gt;
| Returns the Tail type of the creature specified.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureTalentBest | GetCreatureTalentBest ]]&lt;br /&gt;
| Determines the best talent of a creature from a group of talents.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureTalentRandom | GetCreatureTalentRandom ]]&lt;br /&gt;
| Retrieves a random talent from a group of talents that a creature possesses.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCreatureWingType | GetCreatureWingType ]]&lt;br /&gt;
| Returns the Wing type of the creature specified.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCurrentFriend | GetCurrentFriend ]]&lt;br /&gt;
| Get the caller&amp;#039;s current friend.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCurrentHitPoints | GetCurrentHitPoints ]]&lt;br /&gt;
| Determines the number of hit points someone currently has.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCurrentInteractionTarget | GetCurrentInteractionTarget ]]&lt;br /&gt;
| Get the caller&amp;#039;s current interaction target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCutsceneCameraMoveRate | GetCutsceneCameraMoveRate ]]&lt;br /&gt;
| Returns the current movement rate factor of the cutscene &amp;#039;camera man&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDefensiveCastingMode | GetDefensiveCastingMode ]]&lt;br /&gt;
| Retrieves the defensive casting mode status of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDeity | GetDeity ]]&lt;br /&gt;
| Determine the deity of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDetectMode | GetDetectMode ]]&lt;br /&gt;
| Determines if a creature is currently searching.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEpicSpellSaveDC | GetEpicSpellSaveDC ]]&lt;br /&gt;
| Determines the DC needed to save against any epic spell.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFacing | GetFacing ]]&lt;br /&gt;
| Used to determine which direction something is facing.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionAverageGoodEvilAlignment | GetFactionAverageGoodEvilAlignment ]]&lt;br /&gt;
| Get the average number (between 0 and 100 inclusive) of the all objects within the object&amp;#039;s faction that represents the Good/Evil alignment&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionAverageLawChaosAlignment | GetFactionAverageLawChaosAlignment ]]&lt;br /&gt;
| Get the average number (between 0 and 100 inclusive) of the all objects within the object&amp;#039;s faction that represents the Law/Chaos alignment&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionAverageLevel | GetFactionAverageLevel ]]&lt;br /&gt;
| Get the average level of the members of the faction.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionAverageReputation | GetFactionAverageReputation ]]&lt;br /&gt;
| Get an integer between 0 and 100 (inclusive) that represents how an objects faction members collectively feel about the target object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionAverageXP | GetFactionAverageXP ]]&lt;br /&gt;
| Get the average amount of XPs for all members in an objects faction.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionBestAC | GetFactionBestAC ]]&lt;br /&gt;
| Get the member of a faction (party) who has the highest Armor Class.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionEqual | GetFactionEqual ]]&lt;br /&gt;
| Are both objects in the same faction?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionGold | GetFactionGold ]]&lt;br /&gt;
| Get the amount of gold held by all members of a certain faction.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionLeastDamagedMember | GetFactionLeastDamagedMember ]]&lt;br /&gt;
| Get the member of oFactionMember&amp;#039;s faction that has taken the fewest hit points of damage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionMostDamagedMember | GetFactionMostDamagedMember ]]&lt;br /&gt;
| Get the member of oFactionMember&amp;#039;s faction that has taken the most hit points of damage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionMostFrequentClass | GetFactionMostFrequentClass ]]&lt;br /&gt;
| Returns a constant representing the most common type of class amongst the members of a faction (party).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionStrongestMember | GetFactionStrongestMember ]]&lt;br /&gt;
| Get the member of an object&amp;#039;s faction who is the strongest.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionWeakestMember | GetFactionWeakestMember ]]&lt;br /&gt;
| Get the weakest member in a faction (party).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionWorstAC | GetFactionWorstAC ]]&lt;br /&gt;
| Get the object faction member with the lowest armor class.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFamiliarCreatureType | GetFamiliarCreatureType ]]&lt;br /&gt;
| Gets the PC&amp;#039;s animal companion creature type.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFamiliarName | GetFamiliarName ]]&lt;br /&gt;
| Get a creature&amp;#039;s animal companion name.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFirstPC | GetFirstPC ]]&lt;br /&gt;
| Obtains the first PC&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFleeToExit | GetFleeToExit ]]&lt;br /&gt;
| Returns TRUE if the executing object can use ActivateFleeToExit.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetGender | GetGender ]]&lt;br /&gt;
| Determines the gender of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetHasFeat | GetHasFeat ]]&lt;br /&gt;
| Test whether a creature is able to perform a feat.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetHasSpell | GetHasSpell ]]&lt;br /&gt;
| Determines whether a creature has a spell available.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetHitDice | GetHitDice ]]&lt;br /&gt;
| Determines the HD of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetImmortal | GetImmortal ]]&lt;br /&gt;
| Retrieves the mortality of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIntelligence | GetIntelligence ]]&lt;br /&gt;
| Gets the targets Intelligence Ability Score.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsBusyWithAnimation | GetIsBusyWithAnimation ]]&lt;br /&gt;
| Returns TRUE if the creature is busy talking or interacting with a placeable or GetCurrentAction does not return ACTION_INVALID.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsCreatureDisarmable | GetIsCreatureDisarmable ]]&lt;br /&gt;
| Check if oCreature can be disarmed&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsDM | GetIsDM ]]&lt;br /&gt;
| Determines whether a creature is a DM avatar.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsDMPossessed | GetIsDMPossessed ]]&lt;br /&gt;
| Returns whether the creature is possessed by a DM&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsDoorActionPossible | GetIsDoorActionPossible ]]&lt;br /&gt;
| Determines whether an action can be used on a door.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsInSubArea | GetIsInSubArea ]]&lt;br /&gt;
| Checks if a creature has triggered an OnEnter event&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsListening | GetIsListening ]]&lt;br /&gt;
| Check whether an object is listening for something.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsMagicStatBonus | GetIsMagicStatBonus ]]&lt;br /&gt;
| Returns spellcasting ability modifier.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsPC | GetIsPC ]]&lt;br /&gt;
| Check whether a creature is player controlled.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsPlayableRacialType | GetIsPlayableRacialType ]]&lt;br /&gt;
| Determine whether the target creature is one of the playable races.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsPlayerCharacter | GetIsPlayerCharacter ]]&lt;br /&gt;
| Check to see if target is PC and not DM.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsPossessedFamiliar | GetIsPossessedFamiliar ]]&lt;br /&gt;
| Retrieves the controller status of a familiar.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsPostOrWalking | GetIsPostOrWalking ]]&lt;br /&gt;
| Determine whether a creature has associated waypoints.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsResting | GetIsResting ]]&lt;br /&gt;
| Check whether a creature is resting.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetItemPossessor | GetItemPossessor ]]&lt;br /&gt;
| Get the creature or object who possesses a specified item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastAssociateCommand | GetLastAssociateCommand ]]&lt;br /&gt;
| Get the last command issued to a given associate.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastKiller | GetLastKiller ]]&lt;br /&gt;
| Get the object that killed the caller.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastSpellCastClass | GetLastSpellCastClass ]]&lt;br /&gt;
| Returns the class that the spellcaster cast the spell as&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastWeaponUsed | GetLastWeaponUsed ]]&lt;br /&gt;
| Get the last weapon that oCreature used in an attack.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLawChaosValue | GetLawChaosValue ]]&lt;br /&gt;
| Used to find an object&amp;#039;s law/chaos value.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLevelByClass | GetLevelByClass ]]&lt;br /&gt;
| Get the level of an object in a given class.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLevelByPosition | GetLevelByPosition ]]&lt;br /&gt;
| Get the class level of an object from the class table.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLocalFloat | GetLocalFloat ]]&lt;br /&gt;
| Get the value of a decimal number stored on an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLocalInt | GetLocalInt ]]&lt;br /&gt;
| Get the value of a whole number stored on an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLocalLocation | GetLocalLocation ]]&lt;br /&gt;
| Get the data describing a location stored on an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLocalObject | GetLocalObject ]]&lt;br /&gt;
| Get the data describing an object stored on an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLocalString | GetLocalString ]]&lt;br /&gt;
| Get the value of a string of characters stored on an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLootable | GetLootable ]]&lt;br /&gt;
| Returns the lootable state of a creature&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetMaster | GetMaster ]]&lt;br /&gt;
| Determine who controls a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetMaxHitPoints | GetMaxHitPoints ]]&lt;br /&gt;
| Get the maximum hit points (HP) of an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetMetaMagicFeat | GetMetaMagicFeat ]]&lt;br /&gt;
| Get the type of metamagic used on the last spell.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetMovementRate | GetMovementRate ]]&lt;br /&gt;
| Returns the movement rate of a game being&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetNearestCorpse | GetNearestCorpse ]]&lt;br /&gt;
| Return the nearest corpse object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetNearestCreature | GetNearestCreature ]]&lt;br /&gt;
| Determines the nearest creature to a target object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetNextPC | GetNextPC ]]&lt;br /&gt;
| Obtains the next PC in the player list.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetNumItems | GetNumItems ]]&lt;br /&gt;
| Gets the number of the item that the target carries.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetObjectNeedsHealing | GetObjectNeedsHealing ]]&lt;br /&gt;
| Determines whether a creature is damaged to a point of its original HP.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetPhenoType | GetPhenoType ]]&lt;br /&gt;
| Returns the creature&amp;#039;s currently set PhenoType (body type).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetRacialType | GetRacialType ]]&lt;br /&gt;
| Determines the race of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetSkinFloat | GetSkinFloat ]]&lt;br /&gt;
| Retrieves a persistent floating point variable from a creature&amp;#039;s skin item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetSkinInt | GetSkinInt ]]&lt;br /&gt;
| Retrieves a persistent integer variable from a creature&amp;#039;s skin item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetSkinString | GetSkinString ]]&lt;br /&gt;
| Retrieves a persistent string variable from a creature&amp;#039;s skin item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetSpawnInCondition | GetSpawnInCondition ]]&lt;br /&gt;
| Determines whether a creature has a certain condition set by BioWare&amp;#039;s core AI system.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetSpellResistance | GetSpellResistance ]]&lt;br /&gt;
| Returns the spell resistance of the specified creature&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetStealthMode | GetStealthMode ]]&lt;br /&gt;
| Determines if a given creature is using a stealth mode.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetSubRace | GetSubRace ]]&lt;br /&gt;
| Determines the sub race of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTotalDamageDealt | GetTotalDamageDealt ]]&lt;br /&gt;
| Get the total amount of damage that was last dealt to the caller.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTurnResistanceHD | GetTurnResistanceHD ]]&lt;br /&gt;
| Determines the number of HitDice of Turn Resistance the undead creature has.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetWeight | GetWeight ]]&lt;br /&gt;
| Retrieves the weight of an individual item, or the weight of all objects carried by a single creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetWisdom | GetWisdom ]]&lt;br /&gt;
| Gets the targets Wisdom Ability Score.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetXP | GetXP ]]&lt;br /&gt;
| Get a given creature&amp;#039;s experience.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[gplotAppraiseFavOpenStore | gplotAppraiseFavOpenStore ]]&lt;br /&gt;
| Opens a store, modifying the store prices by the Appraise skill of the PCspeaker.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;NOTE: This script always results in a good appraise result.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[HasSpell | HasSpell ]]&lt;br /&gt;
| Checks if caller has spell&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IPGetHasItemPropertyOnCharacter | IPGetHasItemPropertyOnCharacter ]]&lt;br /&gt;
| Returns whether a character has an item with a certain itemproperty type equipped.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpecialTactics | SpecialTactics ]]&lt;br /&gt;
| Checks for the special tactics flags and chooses tactics appropriately for each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;author: NWN Lexicon Group, editor: Mistress, contributor: Axe Murderer&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;  &amp;lt;br /&amp;gt;&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
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