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	<title>Category:Effects Functions - Revision history</title>
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	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Effects_Functions&amp;diff=7297&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
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		<updated>2017-10-23T23:23:18Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Effects Function Category=&lt;br /&gt;
&lt;br /&gt;
Functions that deal with various effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ApplyEffectAtLocation | ApplyEffectAtLocation ]]&lt;br /&gt;
| Applies an effect at a location.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ApplyEffectToObject | ApplyEffectToObject ]]&lt;br /&gt;
| Applies an effect (visual or actual) to an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Depetrify | Depetrify ]]&lt;br /&gt;
| Depetrifies a specified creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DepetrifyWood | DepetrifyWood ]]&lt;br /&gt;
| Depetrify something that has been turned to wood&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectAbilityDecrease | EffectAbilityDecrease ]]&lt;br /&gt;
| Creates an ability decreasing effect on specified ability score.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectAbilityIncrease | EffectAbilityIncrease ]]&lt;br /&gt;
| Create an effect that increases an objects specified ability score.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectACDecrease | EffectACDecrease ]]&lt;br /&gt;
| Creates an AC decrease effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectACIncrease | EffectACIncrease ]]&lt;br /&gt;
| Gives an AC bonus to an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectAppear | EffectAppear ]]&lt;br /&gt;
| Create a special effect to make the object &amp;quot;fly in&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectAreaOfEffect | EffectAreaOfEffect ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectAttackDecrease | EffectAttackDecrease ]]&lt;br /&gt;
| Create an Attack Decrease effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectAttackIncrease | EffectAttackIncrease ]]&lt;br /&gt;
| Create an Attack Increase effect&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectBeam | EffectBeam ]]&lt;br /&gt;
| Create a Beam effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectBlindness | EffectBlindness ]]&lt;br /&gt;
| Create a Blindness effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCharmed | EffectCharmed ]]&lt;br /&gt;
| Create a Charm effect&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectConcealment | EffectConcealment ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectConfused | EffectConfused ]]&lt;br /&gt;
| Creates a confusion effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCurse | EffectCurse ]]&lt;br /&gt;
| Create a Curse effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCutsceneDominated | EffectCutsceneDominated ]]&lt;br /&gt;
| Creates an effect that is guranteed to dominate a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCutsceneGhost | EffectCutsceneGhost ]]&lt;br /&gt;
| Creates a cutscene ghost effect&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCutsceneImmobilize | EffectCutsceneImmobilize ]]&lt;br /&gt;
| Immobilize a creature&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCutsceneParalyze | EffectCutsceneParalyze ]]&lt;br /&gt;
| Creates an effect that will paralyze a creature for use in a cut-scene.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDamage | EffectDamage ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDamageDecrease | EffectDamageDecrease ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDamageImmunityDecrease | EffectDamageImmunityDecrease ]]&lt;br /&gt;
| Create a Damage Immunity Decrease effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDamageImmunityIncrease | EffectDamageImmunityIncrease ]]&lt;br /&gt;
| Creates a Damage Immunity Increase effect&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDamageIncrease | EffectDamageIncrease ]]&lt;br /&gt;
| Create a Damage Increase effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDamageReduction | EffectDamageReduction ]]&lt;br /&gt;
| Create a Damage Reduction effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDamageResistance | EffectDamageResistance ]]&lt;br /&gt;
| Returns a new effect object that makes the target more resistant to certain types of damage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDamageShield | EffectDamageShield ]]&lt;br /&gt;
| Creates a damage shield around the target that will damage sucessfull attackers.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDarkness | EffectDarkness ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDazed | EffectDazed ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDeaf | EffectDeaf ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDeath | EffectDeath ]]&lt;br /&gt;
| Create a Death effect&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDisappear | EffectDisappear ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDisappearAppear | EffectDisappearAppear ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDisease | EffectDisease ]]&lt;br /&gt;
| Create a Disease effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDispelMagicAll | EffectDispelMagicAll ]]&lt;br /&gt;
| Create a Dispel Magic All effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDispelMagicBest | EffectDispelMagicBest ]]&lt;br /&gt;
| Create a Dispel Magic Best effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectDominated | EffectDominated ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectEntangle | EffectEntangle ]]&lt;br /&gt;
| Create an Entangle effect&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectEthereal | EffectEthereal ]]&lt;br /&gt;
| Creates an effect like the Sanctuary spell, but the observers get no saving throw.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectFrightened | EffectFrightened ]]&lt;br /&gt;
| Create a frightened effect for use in making creatures shaken or flee.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectHaste | EffectHaste ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectHeal | EffectHeal ]]&lt;br /&gt;
| Creates a healing effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectHitPointChangeWhenDying | EffectHitPointChangeWhenDying ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectImmunity | EffectImmunity ]]&lt;br /&gt;
| Create an Immunity effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectInvisibility | EffectInvisibility ]]&lt;br /&gt;
| Create an Invisibility effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectKnockdown | EffectKnockdown ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectLinkEffects | EffectLinkEffects ]]&lt;br /&gt;
| Creates one new effect object from two seperate effect objects.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectMissChance | EffectMissChance ]]&lt;br /&gt;
| Creates a miss chance effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectModifyAttacks | EffectModifyAttacks ]]&lt;br /&gt;
| Create a Modify Attacks effect that adds attacks to the target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectMovementSpeedDecrease | EffectMovementSpeedDecrease ]]&lt;br /&gt;
| Create a Movement Speed Decrease effect to slow target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectMovementSpeedIncrease | EffectMovementSpeedIncrease ]]&lt;br /&gt;
| Create a Movement Speed Increase effect to speed target movement rate.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectNegativeLevel | EffectNegativeLevel ]]&lt;br /&gt;
| Create a Negative Level effect that will decrease the level of the target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectParalyze | EffectParalyze ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectPetrify | EffectPetrify ]]&lt;br /&gt;
| Creates an effect that will petrify a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectPoison | EffectPoison ]]&lt;br /&gt;
| Create a Poison effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectPolymorph | EffectPolymorph ]]&lt;br /&gt;
| Create a Polymorph effect that changes the target into a different type of creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectRegenerate | EffectRegenerate ]]&lt;br /&gt;
| Create a Regenerate effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectResurrection | EffectResurrection ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSanctuary | EffectSanctuary ]]&lt;br /&gt;
| Creates a sanctuary effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSavingThrowDecrease | EffectSavingThrowDecrease ]]&lt;br /&gt;
| Create a Saving Throw Decrease effect to lower one Saving Throw type.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSavingThrowIncrease | EffectSavingThrowIncrease ]]&lt;br /&gt;
| Create a Saving Throw Increase effect to raise one Saving Throw type.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSeeInvisible | EffectSeeInvisible ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSilence | EffectSilence ]]&lt;br /&gt;
| Create a Silence effect&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSkillDecrease | EffectSkillDecrease ]]&lt;br /&gt;
| Returns an effect to decrease a skill.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSkillIncrease | EffectSkillIncrease ]]&lt;br /&gt;
| Returns an effect which will cause a skill increase.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSleep | EffectSleep ]]&lt;br /&gt;
| Returns a sleep effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSlow | EffectSlow ]]&lt;br /&gt;
| Creates a slow effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSpellFailure | EffectSpellFailure ]]&lt;br /&gt;
| Creates an effect that inhibits spells.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSpellImmunity | EffectSpellImmunity ]]&lt;br /&gt;
| Returns an effect of spell immunity.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSpellLevelAbsorption | EffectSpellLevelAbsorption ]]&lt;br /&gt;
| Returns a Spell Level Absorption effect&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSpellResistanceDecrease | EffectSpellResistanceDecrease ]]&lt;br /&gt;
| Returns a Spell Resistance Decrease effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSpellResistanceIncrease | EffectSpellResistanceIncrease ]]&lt;br /&gt;
| Returns an effect which increases spell resistance.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectStunned | EffectStunned ]]&lt;br /&gt;
| Returns a Stunned effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSummonCreature | EffectSummonCreature ]]&lt;br /&gt;
| Creates a summon creature effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectSwarm | EffectSwarm ]]&lt;br /&gt;
| Returns a Swarm effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectTemporaryHitpoints | EffectTemporaryHitpoints ]]&lt;br /&gt;
| Create a Temporary Hitpoints effect that raises the Hitpoints of the target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectTimeStop | EffectTimeStop ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectTrueSeeing | EffectTrueSeeing ]]&lt;br /&gt;
| Returns an effect of True Seeing.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectTurned | EffectTurned ]]&lt;br /&gt;
| Returns a new effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectTurnResistanceDecrease | EffectTurnResistanceDecrease ]]&lt;br /&gt;
| Create a Turn Resistance Decrease effect that can make creatures more susceptible to turning.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectTurnResistanceIncrease | EffectTurnResistanceIncrease ]]&lt;br /&gt;
| Create a Turn Resistance Decrease effect that can make creatures more resistant to turning.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectUltravision | EffectUltravision ]]&lt;br /&gt;
| Returns an effect of Ultravision&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectVisualEffect | EffectVisualEffect ]]&lt;br /&gt;
| Creates a new visual effect object&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ExtraordinaryEffect | ExtraordinaryEffect ]]&lt;br /&gt;
| Marks an effect as belonging to the effect subtype Extraordinary.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAreaOfEffectCreator | GetAreaOfEffectCreator ]]&lt;br /&gt;
| Gets the creator of an Area of Effect object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEffectCreator | GetEffectCreator ]]&lt;br /&gt;
| Gets the object that created eEffect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEffectDurationType | GetEffectDurationType ]]&lt;br /&gt;
| Gets the constant that defines the type of effect in eEffect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEffectSpellId | GetEffectSpellId ]]&lt;br /&gt;
| This will return the constant of the spell that applied the effect (SPELL_*).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEffectSubType | GetEffectSubType ]]&lt;br /&gt;
| Get the subtype (SUBTYPE_*) of the effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEffectType | GetEffectType ]]&lt;br /&gt;
| Get the type constant of the effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFirstEffect | GetFirstEffect ]]&lt;br /&gt;
| Determines the first active effect on a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetHasEffect | GetHasEffect ]]&lt;br /&gt;
| Determines whether a creature has an effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsEffectValid | GetIsEffectValid ]]&lt;br /&gt;
| Determines whether an effect is valid.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetNextEffect | GetNextEffect ]]&lt;br /&gt;
| Determines the next active effect on a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetPlaceableIllumination | GetPlaceableIllumination ]]&lt;br /&gt;
| Retrieves the current state of a placeables illumination.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MagicalEffect | MagicalEffect ]]&lt;br /&gt;
| This function sets the effects sub type to magical.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MakeDrunk | MakeDrunk ]]&lt;br /&gt;
| Gets a creature drunk.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Petrify | Petrify ]]&lt;br /&gt;
| Permanently turn a creature to stone. (Until depetrified anyway.)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PetrifyWood | PetrifyWood ]]&lt;br /&gt;
| Turns a specified object to wood instead of stone.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PlayAnimation | PlayAnimation ]]&lt;br /&gt;
| Play an animation.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PlayVoiceChat | PlayVoiceChat ]]&lt;br /&gt;
| Plays a voice chat.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[RecomputeStaticLighting | RecomputeStaticLighting ]]&lt;br /&gt;
| Recomputes the lighting in an area based on current static lighting conditions.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[RemoveEffect | RemoveEffect ]]&lt;br /&gt;
| Removes an effect from a creature or object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[RemoveEffectOfType | RemoveEffectOfType ]]&lt;br /&gt;
| Remove an effect of the given type.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[RemoveSpecificEffect | RemoveSpecificEffect ]]&lt;br /&gt;
| Removes effects from a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[RunDrownImpact | RunDrownImpact ]]&lt;br /&gt;
| Allows a water elemental to fill its victimâs lungs with water, drowning the victim.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[RunMelfAcidImpact | RunMelfAcidImpact ]]&lt;br /&gt;
| Handles the dealing of damage each round by the Melfâs Acid Arrow spell.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SupernaturalEffect | SupernaturalEffect ]]&lt;br /&gt;
| Modifies an effect to make it a Supernatural effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[VersusAlignmentEffect | VersusAlignmentEffect ]]&lt;br /&gt;
| Set eEffect to be versus a specific alignment.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[VersusRacialTypeEffect | VersusRacialTypeEffect ]]&lt;br /&gt;
| Set eEffect to be versus nRacialType.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[VersusTrapEffect | VersusTrapEffect ]]&lt;br /&gt;
| Modifies an effect so that it only works against traps.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
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