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		<updated>2017-10-23T23:23:17Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Functions used to debug and test.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AnimDebug | AnimDebug ]]&lt;br /&gt;
| Animation debugging function.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AssignAOEDebugString | AssignAOEDebugString ]]&lt;br /&gt;
| Causes the creator of an area of effect spell to speak.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AssignPCDebugString | AssignPCDebugString ]]&lt;br /&gt;
| Causes the nearest PC speak a string.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[dbCreateItemOnObject | dbCreateItemOnObject ]]&lt;br /&gt;
| This function creates the item for the NWN Treasure Distribution System.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[dbSpeak | dbSpeak ]]&lt;br /&gt;
| A debug function with a no-op implementation&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DebugPrintTalentID | DebugPrintTalentID ]]&lt;br /&gt;
| Sends a message to the server log file of the talent ID specified.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DebugSpeak | DebugSpeak ]]&lt;br /&gt;
| Speak a string used for debugging.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DebugSTR | DebugSTR ]]&lt;br /&gt;
| Debug Method created by Bioware&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DubugPrintTalentID | DubugPrintTalentID ]]&lt;br /&gt;
| Doesnât do anything&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCenterPointOfArea | GetCenterPointOfArea ]]&lt;br /&gt;
| Approximates the central location of an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[LocationToString | LocationToString ]]&lt;br /&gt;
| Turn a location into a string.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MyPrintString | MyPrintString ]]&lt;br /&gt;
| Used for debugging in-game (turned on and off via commenting).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ObjectToString | ObjectToString ]]&lt;br /&gt;
| Converts an object into a hexadecimal string.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PrintFloat | PrintFloat ]]&lt;br /&gt;
| Records a floating point number to the log file.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PrintInteger | PrintInteger ]]&lt;br /&gt;
| Records an integer to the log file.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PrintLocation | PrintLocation ]]&lt;br /&gt;
| Prints a location to the logfile&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PrintObject | PrintObject ]]&lt;br /&gt;
| Prints an object&amp;#039;s ID number to the log file.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PrintString | PrintString ]]&lt;br /&gt;
| Records a message to the log file.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PrintVector | PrintVector ]]&lt;br /&gt;
| Records a vector to the log file.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SendMessageToPC | SendMessageToPC ]]&lt;br /&gt;
| Sends a message to the PC.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpawnScriptDebugger | SpawnScriptDebugger ]]&lt;br /&gt;
| Fires the script debugger for debugging a running script.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpeakLocation | SpeakLocation ]]&lt;br /&gt;
| Make the caller of the function speak a string representation of its current location.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[WriteTimestampedLogEntry | WriteTimestampedLogEntry ]]&lt;br /&gt;
| Records a string in the log file along with a date-time stamp.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
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