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	<title>Category:Cut-Scene Functions - Revision history</title>
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	<updated>2026-06-07T07:47:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Cut-Scene_Functions&amp;diff=7279&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
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		<updated>2017-10-23T23:23:17Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Cut-Scene Function Category=&lt;br /&gt;
&lt;br /&gt;
Functions useful for creating a cut-scene; that is, a scene where events unfold as the person playing their character watches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[BlackScreen | BlackScreen ]]&lt;br /&gt;
| Makes the screen go black.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCutsceneGhost | EffectCutsceneGhost ]]&lt;br /&gt;
| Creates a cutscene ghost effect.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCutsceneImmobilize | EffectCutsceneImmobilize ]]&lt;br /&gt;
| Immobilize a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectCutsceneParalyze | EffectCutsceneParalyze ]]&lt;br /&gt;
| Creates an effect that will paralyze a creature for use in a cut-scene.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectEthereal | EffectEthereal ]]&lt;br /&gt;
| Creates an effect like the Sanctuary spell, but the observers get no saving throw.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FadeFromBlack | FadeFromBlack ]]&lt;br /&gt;
| Fades the screen from black into normal view.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FadeToBlack | FadeToBlack ]]&lt;br /&gt;
| Fades the screen for a given player to black.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCutsceneCameraMoveRate | GetCutsceneCameraMoveRate ]]&lt;br /&gt;
| Returns the current movement rate factor of the cutscene &amp;#039;camera man&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCutsceneMode | GetCutsceneMode  ]]&lt;br /&gt;
| Gets the current cutscene state of the player.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDialogSoundLength | GetDialogSoundLength ]]&lt;br /&gt;
| Retrieves the length of a wave (audio) file in seconds.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetImmortal | GetImmortal ]]&lt;br /&gt;
| Retrieves the mortality of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastPCToCancelCutscene | GetLastPCToCancelCutscene ]]&lt;br /&gt;
| Retrieves the last player to leave a cut-scene.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetAILevel | SetAILevel ]]&lt;br /&gt;
| Sets the AI (artificial intelligence) level of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetCutsceneCameraMoveRate | SetCutsceneCameraMoveRate ]]&lt;br /&gt;
| Sets the current movement rate factor for the cutscene camera man.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetCutsceneMode | SetCutsceneMode ]]&lt;br /&gt;
| Sets the cut-scene mode.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[StopFade | StopFade ]]&lt;br /&gt;
| Removes any current fading effects or black screen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
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