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	<title>Category:Combat Information Functions - Revision history</title>
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	<updated>2026-06-07T07:54:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Combat_Information_Functions&amp;diff=7255&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
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		<updated>2017-10-23T23:23:15Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
Combat information related functions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DetermineEnemies | DetermineEnemies ]]&lt;br /&gt;
| Returns number of enemies perceived and their combined levels.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FindSingleRangedTarget | FindSingleRangedTarget ]]&lt;br /&gt;
| Seeks out an enemy more than 3m away&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAC | GetAC ]]&lt;br /&gt;
| Retrieves the AC (armor class) of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAttackTarget | GetAttackTarget ]]&lt;br /&gt;
| Determines the current foe under attack by the specified creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAttemptedAttackTarget | GetAttemptedAttackTarget ]]&lt;br /&gt;
| Determines the last creature that an attempted attack was made on.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAttemptedSpellTarget | GetAttemptedSpellTarget ]]&lt;br /&gt;
| Determines the creature a spell was attempted to be cast at.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCharacterLevel | GetCharacterLevel ]]&lt;br /&gt;
| Returns the total levels a creature has in all three classes.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDefensiveCastingMode | GetDefensiveCastingMode ]]&lt;br /&gt;
| Retrieves the defensive casting mode status of a creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDistanceBetween | GetDistanceBetween ]]&lt;br /&gt;
| The distance in meters between two objects&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDistanceToObject | GetDistanceToObject ]]&lt;br /&gt;
| The distance from the caller of the script to the object in meters.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionBestAC | GetFactionBestAC ]]&lt;br /&gt;
| Get the member of a faction (party) who has the highest Armor Class.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionLeastDamagedMember | GetFactionLeastDamagedMember ]]&lt;br /&gt;
| Get the member of oFactionMember&amp;#039;s faction that has taken the fewest hit points of damage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionMostDamagedMember | GetFactionMostDamagedMember ]]&lt;br /&gt;
| Get the member of oFactionMember&amp;#039;s faction that has taken the most hit points of damage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionWeakestMember | GetFactionWeakestMember ]]&lt;br /&gt;
| Get the weakest member in a faction (party).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFactionWorstAC | GetFactionWorstAC ]]&lt;br /&gt;
| Get the object faction member with the lowest armor class.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFlankingRightLocation | GetFlankingRightLocation ]]&lt;br /&gt;
| Returns a location that is the right flank (to the right and slightly behind) the Target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsCreatureDisarmable | GetIsCreatureDisarmable ]]&lt;br /&gt;
| Check if oCreature can be disarmed&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsInCombat | GetIsInCombat ]]&lt;br /&gt;
| Determines whether a creature is in combat.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastAttacker | GetLastAttacker ]]&lt;br /&gt;
| Determine who last attacked a creature, door or placeable object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastAttackMode | GetLastAttackMode ]]&lt;br /&gt;
| Determine a creature&amp;#039;s combat mode.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastAttackType | GetLastAttackType ]]&lt;br /&gt;
| Determine the attack type of a creature&amp;#039;s last attack.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastDamager | GetLastDamager ]]&lt;br /&gt;
| Get the object which last damaged a creature or placeable object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastKiller | GetLastKiller ]]&lt;br /&gt;
| Get the object that killed the caller.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastWeaponUsed | GetLastWeaponUsed ]]&lt;br /&gt;
| Get the last weapon that oCreature used in an attack.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetMostDangerousClass | GetMostDangerousClass ]]&lt;br /&gt;
| Use the four archetypes to determine the most dangerous group type facing the NPC.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTotalDamageDealt | GetTotalDamageDealt ]]&lt;br /&gt;
| Get the total amount of damage that was last dealt to the caller.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SearchForPlayer | SearchForPlayer ]]&lt;br /&gt;
| Makes a guard search for and attack the nearest PC.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
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