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	<title>Category:Combat Actions Functions - Revision history</title>
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	<updated>2026-06-07T07:47:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Combat_Actions_Functions&amp;diff=7247&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
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		<updated>2017-10-23T23:23:14Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Combat Actions Function Category=&lt;br /&gt;
&lt;br /&gt;
Combat action related functions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionAttack | ActionAttack ]]&lt;br /&gt;
| Initiates an attack between two creatures or a creature and an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionCounterSpell | ActionCounterSpell ]]&lt;br /&gt;
| Causes the caller to enter the counterspell modal combat mode.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionEquipMostDamagingMelee | ActionEquipMostDamagingMelee ]]&lt;br /&gt;
| Causes the calling creature to equip its most damaging weapon.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionEquipMostDamagingRanged | ActionEquipMostDamagingRanged ]]&lt;br /&gt;
| Causes the calling creature to equip the most damaging ranged weapon in its inventory.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionEquipMostEffectiveArmor | ActionEquipMostEffectiveArmor ]]&lt;br /&gt;
| Causes the calling creature to equip the best armor in its inventory.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ClearAllActions | ClearAllActions ]]&lt;br /&gt;
| Clears currently queued actions from the calling object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ClearAssociateActions | ClearAssociateActions ]]&lt;br /&gt;
| Clear the actions of one of each type of the PC&amp;#039;s associates&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ClearNearbyFriendActions | ClearNearbyFriendActions ]]&lt;br /&gt;
| Clears the actions of a creature and all nearby friends&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DimensionHop | DimensionHop ]]&lt;br /&gt;
| Teleports instantly a character from one point to another creature.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DoWhirlwindAttack | DoWhirlwindAttack ]]&lt;br /&gt;
| Perform a whirlwind attack.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EffectModifyAttacks | EffectModifyAttacks ]]&lt;br /&gt;
| Create a Modify Attacks effect that adds attacks to the target.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[EscapeViaTeleport | EscapeViaTeleport ]]&lt;br /&gt;
| Makes a creature teleport away while looking like they are casting a spell.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[JumpToWeakestEnemy | JumpToWeakestEnemy ]]&lt;br /&gt;
| Makes the caller jump to the most damaged enemy.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpecialTactics | SpecialTactics ]]&lt;br /&gt;
| Checks for the special tactics flags and chooses tactics appropriately for each.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpecialTacticsAmbusher | SpecialTacticsAmbusher ]]&lt;br /&gt;
| Special tactics for ambushers.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpecialTacticsCowardly | SpecialTacticsCowardly ]]&lt;br /&gt;
| Special tactics for cowardly creatures.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpecialTacticsDefensive | SpecialTacticsDefensive ]]&lt;br /&gt;
| Special tactics for defensive fighters.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpecialTacticsRanged | SpecialTacticsRanged ]]&lt;br /&gt;
| Special tactics for ranged fighters.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SurrenderAllToEnemies | SurrenderAllToEnemies ]]&lt;br /&gt;
| Causes all NPCs in the same faction as the given character to surrender.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SurrenderToEnemies | SurrenderToEnemies ]]&lt;br /&gt;
| Causes all creatures in a 10 meter (1 tile) radius to stop actions, improves the creature&amp;#039;s reputation with nearby enemies for 3 minutes. Only works for NPCs.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TalentAdvancedBuff | TalentAdvancedBuff ]]&lt;br /&gt;
| Causes the NPC/Creature to buff themselves using a priority aligned list of spells if they have them.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TalentAdvancedProtectSelf | TalentAdvancedProtectSelf ]]&lt;br /&gt;
| AI quickly scans nearby enemies and determines the most beneficial protective talents to use on itself against the type of enemies it faces.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TalentDragonCombat | TalentDragonCombat ]]&lt;br /&gt;
| Determines the talent a dragon chooses during combat.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TalentFlee | TalentFlee ]]&lt;br /&gt;
| Make the calling object flee from another object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TalentMeleeAttack | TalentMeleeAttack ]]&lt;br /&gt;
| Determines course of action while in melee combat for all NPCs.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TalentMeleeAttacked | TalentMeleeAttacked ]]&lt;br /&gt;
| Determines best course of action for NPC spell-caster when in melee combat.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TouchAttackMelee | TouchAttackMelee ]]&lt;br /&gt;
| Performs a touch melee attack out of turn.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TouchAttackRanged | TouchAttackRanged ]]&lt;br /&gt;
| Executes and determines the results of a ranged touch attack.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
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