<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.prime-wow.com/index.php?action=history&amp;feed=atom&amp;title=Category%3AArea_Functions</id>
	<title>Category:Area Functions - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.prime-wow.com/index.php?action=history&amp;feed=atom&amp;title=Category%3AArea_Functions"/>
	<link rel="alternate" type="text/html" href="https://wiki.prime-wow.com/index.php?title=Category:Area_Functions&amp;action=history"/>
	<updated>2026-06-07T07:46:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Area_Functions&amp;diff=7225&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.prime-wow.com/index.php?title=Category:Area_Functions&amp;diff=7225&amp;oldid=prev"/>
		<updated>2017-10-23T23:23:13Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:23, 23 October 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key wiki-wiki_:diff:1.41:old-6:rev-7225 --&gt;
&lt;/table&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Area_Functions&amp;diff=6&amp;oldid=prev</id>
		<title>Xordac: Created page with &quot;=Area Function Category=  Functions used to deal with areas.  &lt;br /&gt;&lt;br /&gt;  ====Functions====  {| border=&quot;1&quot; cellpadding=&quot;5&quot; ! Name ! Brief Description |- | ActivatePortal |...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.prime-wow.com/index.php?title=Category:Area_Functions&amp;diff=6&amp;oldid=prev"/>
		<updated>2017-05-23T11:51:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Area Function Category=  Functions used to deal with areas.  &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;  ====Functions====  {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; ! Name ! Brief Description |- | ActivatePortal |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Area Function Category=&lt;br /&gt;
&lt;br /&gt;
Functions used to deal with areas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActivatePortal | ActivatePortal ]]&lt;br /&gt;
| Send a player&amp;#039;s client to a new server, where the player&amp;#039;s character will log in.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AmbientSoundChangeDay | AmbientSoundChangeDay ]]&lt;br /&gt;
| Changes the ambient daytime soundtrack of an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AmbientSoundChangeNight | AmbientSoundChangeNight ]]&lt;br /&gt;
| Modify an Area&amp;#039;s nighttime soundtrack.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AmbientSoundPlay | AmbientSoundPlay ]]&lt;br /&gt;
| Starts the ambient soundtrack of an area playing.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AmbientSoundSetDayVolume | AmbientSoundSetDayVolume ]]&lt;br /&gt;
| Change the volume of the ambient daytime soundtrack in an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AmbientSoundSetNightVolume | AmbientSoundSetNightVolume ]]&lt;br /&gt;
| Change the volume of an area&amp;#039;s ambient nighttime soundtrack&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AmbientSoundStop | AmbientSoundStop ]]&lt;br /&gt;
| Stops ambient sounds playing in an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[CountAllObjectsInAreaByTag | CountAllObjectsInAreaByTag ]]&lt;br /&gt;
| Counts all objects in the area with a matching tag.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DestroyNearestObjectByTag | DestroyNearestObjectByTag ]]&lt;br /&gt;
| Destroys the nearest object in the source&amp;#039;s area by tag.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[DestroyObjectsInAreaByTag | DestroyObjectsInAreaByTag ]]&lt;br /&gt;
| Destroys all the objects in the area with a given tag.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ExploreAreaForPlayer | ExploreAreaForPlayer ]]&lt;br /&gt;
| Reveals the entire map of an area to a player.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GenerateNewLocationFromLocation | GenerateNewLocationFromLocation ]]&lt;br /&gt;
| Creates a new location from a given location&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAheadLocation | GetAheadLocation ]]&lt;br /&gt;
| This function returns a location directly in front of the target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAngleBetweenLocations | GetAngleBetweenLocations ]]&lt;br /&gt;
| Returns a float representing the angle between Location One and Location Two&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetArea | GetArea ]]&lt;br /&gt;
| Returns the area oTarget is currently in.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAreaFromLocation | GetAreaFromLocation ]]&lt;br /&gt;
| Returns the area that a particular location is in.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetAreaSize | GetAreaSize ]]&lt;br /&gt;
| Gets the size of the area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetBehindLocation | GetBehindLocation ]]&lt;br /&gt;
| Returns location directly behind the target and facing same direction as the target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetCenterPointOfArea | GetCenterPointOfArea ]]&lt;br /&gt;
| Approximates the central location of an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetEnteringObject | GetEnteringObject ]]&lt;br /&gt;
| Gets the object that last opened or entered the calling object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetExitingObject | GetExitingObject ]]&lt;br /&gt;
| Get the object that last left the calling object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFirstObjectInArea | GetFirstObjectInArea ]]&lt;br /&gt;
| Determines the first object in an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFlankingLeftLocation | GetFlankingLeftLocation ]]&lt;br /&gt;
| Returns a location on the left flank of the target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFlankingRightLocation | GetFlankingRightLocation ]]&lt;br /&gt;
| Returns a location that is the right flank (to the right and slightly behind) the Target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFogAmount | GetFogAmount ]]&lt;br /&gt;
| Gets the fog amount in the area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetFogColor | GetFogColor ]]&lt;br /&gt;
| Gets the fog color in the area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetForwardFlankingLeftLocation | GetForwardFlankingLeftLocation ]]&lt;br /&gt;
| Returns location to the forward left flank of the target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetForwardFlankingRightLocation | GetForwardFlankingRightLocation ]]&lt;br /&gt;
| Returns location to the forward right flank of the target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsAreaAboveGround | GetIsAreaAboveGround ]]&lt;br /&gt;
| Determines whether an area is above ground or not.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsAreaInterior | GetIsAreaInterior ]]&lt;br /&gt;
| Determines whether an area is interior or underground.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetIsAreaNatural | GetIsAreaNatural ]]&lt;br /&gt;
| Returns whether an area is natural or not&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetMyArea | GetMyArea ]]&lt;br /&gt;
| Retrieves the tag for the area of an object.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetNextObjectInArea | GetNextObjectInArea ]]&lt;br /&gt;
| Determines the next object in an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetOppositeLocation | GetOppositeLocation ]]&lt;br /&gt;
| Returns a location that is directly behind the target&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetSkyBox | GetSkyBox ]]&lt;br /&gt;
| Gets the skybox being used in the calling area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTileMainLight1Color | GetTileMainLight1Color ]]&lt;br /&gt;
| Determines the color of the first main light of a tile.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTileMainLight2Color | GetTileMainLight2Color ]]&lt;br /&gt;
| Determines the second main light color for a tile.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetTilesetResRef | GetTilesetResRef ]]&lt;br /&gt;
|&lt;br /&gt;
Returns the resref ([[ tileset_resref | TILESET_RESREF_* ]]) constant of the tileset used to create the area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetWeather | GetWeather ]]&lt;br /&gt;
| Gets the current weather conditions for a given area&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Location | Location ]]&lt;br /&gt;
| Set the value of a Location data structure&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[LocationToString | LocationToString ]]&lt;br /&gt;
| Turn a location into a string.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBackgroundChangeDay | MusicBackgroundChangeDay ]]&lt;br /&gt;
| Changes the background daytime music for the area specified.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBackgroundChangeNight | MusicBackgroundChangeNight ]]&lt;br /&gt;
| Changes the background nighttime music for the area specified.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBackgroundGetBattleTrack | MusicBackgroundGetBattleTrack ]]&lt;br /&gt;
| Gets the background battle track for an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBackgroundGetDayTrack | MusicBackgroundGetDayTrack ]]&lt;br /&gt;
| Gets the daytime background track for an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBackgroundGetNightTrack | MusicBackgroundGetNightTrack ]]&lt;br /&gt;
| Gets the nighttime background track for an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBackgroundSetDelay | MusicBackgroundSetDelay ]]&lt;br /&gt;
| This function changes the delay (in milliseconds) of the background music.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBackgroundStop | MusicBackgroundStop ]]&lt;br /&gt;
| Stops playing the currently selected background track.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBattleChange | MusicBattleChange ]]&lt;br /&gt;
| Changes the battle music for the area specified.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBattlePlay | MusicBattlePlay ]]&lt;br /&gt;
| Starts the currently selected battle track playing&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[MusicBattleStop | MusicBattleStop ]]&lt;br /&gt;
| Stops the currently playing battle track.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetFogAmount | SetFogAmount ]]&lt;br /&gt;
| Sets the fog amount in the area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetFogColor | SetFogColor ]]&lt;br /&gt;
| Sets the fog color in the area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetSkyBox | SetSkyBox ]]&lt;br /&gt;
| Changes the sky that is displayed in the area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetWeather | SetWeather ]]&lt;br /&gt;
| Allows you to set the weather for an area or the entire module.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TLChangeAreaGroundTiles | TLChangeAreaGroundTiles ]]&lt;br /&gt;
| Changes the tiles of an entire area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TLChangeAreaGroundTilesEx | TLChangeAreaGroundTilesEx ]]&lt;br /&gt;
|&lt;br /&gt;
Similar to [[TLChangeAreaGroundTiles | TLChangeAreaGroundTiles ]], but it auto determines height and width of the area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TLResetAreaGroundTiles | TLResetAreaGroundTiles ]]&lt;br /&gt;
| Removes tile magic visual effects from an area.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[TLResetAreaGroundTilesEx | TLResetAreaGroundTilesEx ]]&lt;br /&gt;
|&lt;br /&gt;
Similar to [[TLResetAreaGroundTiles | TLResetAreaGroundTiles ]], but it auto determines height and width of the area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
	</entry>
</feed>