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	<title>Category:Area Events - Revision history</title>
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	<updated>2026-06-07T07:55:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Area_Events&amp;diff=7221&amp;oldid=prev</id>
		<title>Xordac: 1 revision imported</title>
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		<updated>2017-10-23T23:23:13Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Area=&lt;br /&gt;
&lt;br /&gt;
An area is a tileset-based design that exists within a module and has many of the other objects with events within it. In an area event, OBJECT_SELF refers to the area itself where the event was triggered. A module usually consists of many areas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
[[OnEnter | OnEnter ]]&lt;br /&gt;
&lt;br /&gt;
[[OnExit | OnExit ]]&lt;br /&gt;
&lt;br /&gt;
[[OnHeartbeat | OnHeartbeat ]]&lt;br /&gt;
&lt;br /&gt;
[[OnUserDefined | OnUserDefined ]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Xordac</name></author>
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