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	<updated>2026-06-07T09:13:48Z</updated>
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	<entry>
		<id>https://wiki.prime-wow.com/index.php?title=Category:Conversation_Functions&amp;diff=7264</id>
		<title>Category:Conversation Functions</title>
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		<updated>2017-10-18T15:06:24Z</updated>

		<summary type="html">&lt;p&gt;107.221.76.61: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Conversation Function Category=&lt;br /&gt;
&lt;br /&gt;
Functions that deal with conversations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Functions====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Brief Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionPauseConversation | ActionPauseConversation ]]&lt;br /&gt;
| Pause the current conversation.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionResumeConversation | ActionResumeConversation ]]&lt;br /&gt;
| Resume a conversation after it has been paused.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionSpeakString | ActionSpeakString ]]&lt;br /&gt;
| Causes an object to speak.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionSpeakStringByStrRef | ActionSpeakStringByStrRef ]]&lt;br /&gt;
| Causes the creature to speak a translated string.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[ActionStartConversation | ActionStartConversation ]]&lt;br /&gt;
| NPC action to start a conversation with a PC&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[AddJournalQuestEntry | AddJournalQuestEntry ]]&lt;br /&gt;
| Add an entry to a player&#039;s Journal. (Create the entry in the Journal Editor first).&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[BeginConversation | BeginConversation ]]&lt;br /&gt;
| Attempts to start a conversation immediately.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FaceNearestPC | FaceNearestPC ]]&lt;br /&gt;
| Causes an NPC to face the nearest visible PC.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FloatingTextStringOnCreature | FloatingTextStringOnCreature ]]&lt;br /&gt;
| Briefly displays ambient text above targets head.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[FloatingTextStrRefOnCreature | FloatingTextStrRefOnCreature ]]&lt;br /&gt;
| Briefly displays a string ref as ambient text above targets head.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetDialogSoundLength | GetDialogSoundLength ]]&lt;br /&gt;
| Retrieves the length of a wave (audio) file in seconds.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetJournalQuestExperience | GetJournalQuestExperience ]]&lt;br /&gt;
| Returns the amount of experience set for a journal category.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetLastSpeaker | GetLastSpeaker ]]&lt;br /&gt;
| Determines the last creature that was communicated with.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetListenPatternNumber | GetListenPatternNumber ]]&lt;br /&gt;
| Check if a conversation pattern has been activated in an OnConversation event.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetMatchedSubstring | GetMatchedSubstring ]]&lt;br /&gt;
| Get a matched substring specified by a listen pattern.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetMatchedSubstringsCount | GetMatchedSubstringsCount ]]&lt;br /&gt;
| Get the number of listen pattern substrings matched.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[GetPCSpeaker | GetPCSpeaker ]]&lt;br /&gt;
| Retrieves the PC that is currently in a conversation with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[IsInConversation | IsInConversation ]]&lt;br /&gt;
| Determines whether an object is in conversation.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PersistentConversationAttempt | PersistentConversationAttempt ]]&lt;br /&gt;
| This function attempts to ensure that an NPC starts a conversation with a specified PC.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PlayConversationAnimation | PlayConversationAnimation ]]&lt;br /&gt;
| Makes caller face a PC and play an animation.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[PlaySpeakSoundByStrRef | PlaySpeakSoundByStrRef ]]&lt;br /&gt;
| Do a call to both SpeakStringByStrRef and PlaySoundByStrRef at the same time.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SetCustomToken | SetCustomToken ]]&lt;br /&gt;
| Sets the value for a custom token.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpeakOneLinerConversation | SpeakOneLinerConversation ]]&lt;br /&gt;
| Immediately speak a conversation one-liner.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpeakString | SpeakString ]]&lt;br /&gt;
| Forces an object to immediately speak.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[SpeakStringByStrRef | SpeakStringByStrRef ]]&lt;br /&gt;
| Causes an object to instantly speak a translated string.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[StartingConditional | StartingConditional ]]&lt;br /&gt;
| This is the template function for the conversation editor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[StringToRGBString | StringToRGBString ]]&lt;br /&gt;
| Given a string and an RGB color encoded string, this function returns an equivalent string that will display in the specified color.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Functions]]&lt;br /&gt;
[[Category:Function_Categories]]&lt;/div&gt;</summary>
		<author><name>107.221.76.61</name></author>
	</entry>
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